Archive for October, 2009

Baking Ambient Occlusion Maps on the GPU

Monday, October 26th, 2009

Despite the trend toward screen-space ambient occlusion, static ambient occlusion maps are handy for improving the realism of non-deformable objects like cars or spaceships for free. However, baking them in Blender is a chore because raytracing a proper solution using the CPU takes ages. I’ve been toying with the idea of using the GPU to […]

Flash player video performance under Linux/Ubuntu

Wednesday, October 14th, 2009

I’ve been annoyed at the slow performance of flash player video in Linux ever since I switched from using an old gentoo setup to a new Ubuntu distribution. Even with a 4-core phenom II, videos gets choppy if I fullscreen the hulu video player to 1280×1024. I’ve been googling around for answers, and found a […]

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